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WebGL Shader Techniques for Real-Time Face Effects

Importance: 7/10researching
webglshadersthree.jsgraphics

Key Techniques to Study

Bloom/Glow

  • Gaussian blur in multiple passes
  • Threshold + blur + additive blend
  • HDR bloom for intense lights

Particles

  • GPU particle systems via transform feedback
  • Point sprites for efficiency
  • Instanced rendering for thousands of particles

Distortion

  • Screen-space distortion shaders
  • Heat haze effect
  • Ripple/wave distortion

Resources

  • Three.js EffectComposer
  • GLSL Sandbox examples
  • The Book of Shaders (thebookofshaders.com)
  • Inigo Quilez (iquilezles.org)

Implementation Notes

Start with Three.js postprocessing for quick wins, then custom GLSL for unique effects.

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